Posts

Day 10 (The final day)

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  This is the last blog post that I will make for this class. The last thing I created was a poster for the film festivals coming up in a couple weeks. My film teachers requested that people create a poster for the film festival, and this is what I created.       This whole poster is a homage/reference to Sonic Mania. The words Lights, Camera, Action! Specifically come from the song in the game titled that. I figured that it would fit perfectly for a film poster, and if anyone gets this reference when they see it in the hallways, they have my respect! Well, that's all for my independent project journey. I had lots of fun exploring various things, such as creating videos, animations, and cool images in photoshop! I can't wait to create even cooler stuff next semester!

Day (8-9) The start of something new

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  After looking around for things to do, I decided to just open up photoshop and create something cool. Fortunately, on that day there was this sticker contest, so I decided to make something in photoshop!  The sticker/poster that I made for anti-vaping week Some of the things that I used to create this was the gradient tool for the backgrounds, quick select tool/magic eraser to remove the background off of images, brush tool to add faces onto the brain and lungs, and the text tool to create the text + changing some of the properties such as a drop shadow.      The next day, I wanted to create the thumbnail for a youtube video that I'm currently working on at home.  This is just a prototype, but what I imagine the thumbnail will somewhat look like. I plan to add something to the text to make it easier to read at a smaller scale, and something extra for the background. Lots of creating this was just playing around with properties and filters to just see what...

Day (5-7) Frusturation but progress?

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  On day 5 and 6, I created a couple animations for the game that I wanted to originally make. Creating these animations were pretty challenging, since I was looking at the animation I wanted to copy, but there were some complex movements that were pretty hard to replicate in roblox studio, but I did create them and I think they turned out fantastic! This is an idle animation I created for my character. This is another idle animation where the character hits a little dance. After creating this, I wanted to create all the other mechanics of this game. I wanted to create a turn based rpg, but I couldn't really find any tutorials on it similar to something that I wanted, so I just abandoned the idea. On day 7, I decided to try and create a simple 2d obstacle course. First I tried to make a ground pound function in the game, since I like to create movesets first, then create the map. I was able to make the ground pound animation, and it looks pretty good! I ended up running into errors...

Day 4 of the independent project (Resurgence)

  Back in October when I was starting the independent project, I was working in premiere pro to create a gaming type video for my YouTube channel. I won't be returning back to this specific project, due to me completing the video in my own free time.  Link to the video:  https://www.youtube.com/watch?v=-Gz7t_SbBiY&pp=ygUqUm9ib3QgNjQgYnV0IEkgY2FudCB0b3VjaCBhIHNwZWNpZmljIGNvbG9y         For the next part in this project, I want to play around more with Roblox studio to create a unique game. There are a couple ideas that I want to try, such as a fighting game, rpg, and obby. By the end of the semester I plan to have at least a working prototype of what I imagine the game to look like, full of scripts, custom decals using photoshop and animations! 

Roblox Studio: Creating my own game (Day 13-14)

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  I am happy to announce that my Roblox game is finally complete, and I can't wait to share all the cool things that I've accomplished before the winter break.     After the spinning platform part, I wanted to make some tricky jumps, so I added cylinders and rotated them vertically so they stuck up.  The next thing that I really wanted to try was one of those door guessing ones, where the play has to choose the correct door to survive. So I got to building that by changing the colour and transparency of parts. The next thing I wanted to do was add sonic up here to give the players a hint, so they don't have to blindly guess the doors. First, I duplicated sonic here, then went into the code and changed what he says. Next for the coloured doors, I looked up online how to create a script that kills the player when it's touched. Then I copy and pasted the kill script into certain parts. At this point, I realized that the game was pretty quiet. The only sounds in the game...

Roblox Studio: Creating my own game (Day 10-12)

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  Sorry for the lack of a post yesterday, I really just wanted to focus on this game, and I think I have something really cool to share today!      When I first think of creating any types of games, I think the first thing to develop is movement and how the character feels to control. So I got started by creating a ton of animations.  The first animation I created was an idle animation.  I found a tutorial on YouTube that showed how to edit the default animation scripts on Roblox. All I had to do was essentially tell Roblox my animation id code and then it will replace the default animation with my own custom animation. My idle animation in game. The character bobs up and down (almost like breathing) I got bored so I made a wacky running animation where the player just levitates above the ground and moves around like a ghost.  The running animation in the code (lines 4 and 13) This is what the animation looks like in the game. Next, I wanted to add an ...

Roblox Studio tutorial: Creating a tycoon (Day 8-9)

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  For the tutorial I decided to follow the youtube tutorial created by the youtuber AlvinBlox where he demonstrates how to create a tycoon game on roblox studio. https://www.youtube.com/watch?v=XY6Ig48tAnk The first step in the tutorial is to create a box using parts for the base of the tycoon Next I created a red button with a billboard gui attachment. This attachment shows the word 'Label' currently, but will say something like 'start tycoon!' When the game is finished.  Following the tutorial further, I went into the toolbox and grabbed a conveyor for the tycoon and placed it in the back. The next thing I did was code a starter script that gave the player 500 cash when starting the game so they can buy a few things. It also shows their cash on the leaderboard. Next in the tutorial I duplicated the tycoons to have multiple tycoons in the game. This is easily one of the most important steps because without multiple tycoons, only 1 person can play the game per server....