Day (5-7) Frusturation but progress?

 On day 5 and 6, I created a couple animations for the game that I wanted to originally make. Creating these animations were pretty challenging, since I was looking at the animation I wanted to copy, but there were some complex movements that were pretty hard to replicate in roblox studio, but I did create them and I think they turned out fantastic!





This is an idle animation I created for my character.












This is another idle animation where the character hits a little dance.

After creating this, I wanted to create all the other mechanics of this game. I wanted to create a turn based rpg, but I couldn't really find any tutorials on it similar to something that I wanted, so I just abandoned the idea. On day 7, I decided to try and create a simple 2d obstacle course. First I tried to make a ground pound function in the game, since I like to create movesets first, then create the map. I was able to make the ground pound animation, and it looks pretty good!




I ended up running into errors when I tried to create the code for it, so I also just scrapped that idea. 


Next week, i'll probably just start something new because i'm getting a little tired with roblox studio. I might try doing more stuff in the adobe programs like photoshop and premiere pro. 


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