Roblox Studio Mansion Of Wonder (Day 2)
On day 2, I finished the Mansion of Wonder tutorial. On this day, I created a particle burst effect that played when a player completes a task during the tutorial. By changing the settings, you can change how the particle effect looks and make it so the burst will scatter randomly; never being the same. I also copy & pasted the code from the tutorial into the server script service and the starter character scripts. The difference between the two is that scripts in starter character scripts will apply to the character the player uses, that being their Roblox avatar, or even a custom one for the game. Scripts in server script service apply to the game and the environment. If you wanted say a tree to disappear when the player touches it, then that script would go inside the server script service.
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